Creative Projects
“Ludic Motivation – Lucas Pope’s The Republia Times” – A case study of the mediated interpretive framework that motivates the player in Lucas Pope’s The Republia Times.
[CMST 32350, Black Game Studies, cotaught by Ashlyn Sparrow & Patrick Jagoda at the University of Chicago. Winter 2025]
“I Love Bees – A Case Study of Halo 2’s ARG” – A case study of one of the pioneering large-scale alternate reality games which brought gamers in the early 2000s together across North America and Europe.
With Hampton Henderson and Boyan Wang
[CMST 35954 Alternate Reality Games, cotaught by Patrick Jagoda & Heidi Coleman at the University of Chicago. Fall 2024]


